

The most important thing for me is making sure that the final look has an interesting composition and light balance. Though I allow myself some variations sometimes, like tints of green in the blue or shifts from yellow to orange.

It has become something like a challenge for me to try and create something new in each drawing under the restrictions of the same color palette.

My palette includes blue, pink, purple, and yellow - nothing else. I won’t say that I have strict rules for colors, but lately, I’ve been obsessed with one particular color palette that I use for all my drawings. If you're working on an animation of, for example, a whole tree that is moving in the wind, and you see that the top of the tree moves too fast or too much on one side, you can just deform the tree in a single frame, and the modification will be proportionally applied to the whole timeline. Interpolate, which averages out two keyframes in order to create a third, intermediary keyframe this new breakdown keyframe will include additional, supporting geometry for a finer sense of control over your 2D animation.Also, they are animated! All the lines can be animated, so you can draw little things like moving grass blades or posters on a wall that are being moved by the wind.įor the animation part, there is also a very cool tool to edit multiple frames at the same time.Box and Circle, for simple quadrilaterals and circles.Curve, for a more traditional Bézier experience.Polyline, where you can create compound vector paths with sharp corners.

Eyedropper, used to pull references for a material that you would like to create.Cutter, used to target points between intersecting strokes.Tint, used to paint onto strokes in order to change their base color.Erase, used to erase strokes that you've already drawn.You can also bend these 2D strokes to your will in 3D space through Edit Mode, which can be a lot of fun.Īs for the rest of the Draw Mode tools to your right, many are self-explanatory: This simple Grease Pencil tutorial can be used to lay the foundation for 2D animation or even just conceptual art and planning.
